
The Texting Game Demo
Engage in spicy, unpredictable chat sessions with friends, and new acquaintances in The Texting Game! Flirt with Nina, Lucy, and other characters as your best friend pulls you into morally ambiguous situations, unlock explicit photos while exploring kinks and discovering fun twists. It's like a real chat but with way more excitement —your messages could lead to anything!
This game is an early demo, if you encounter any bugs, or you have any suggestions and feedback, please write about it in the comments section bellow or on Discord.
🧪 Prototype features
Current status is: prototype
The following features are implemented:
- Primary game mechanics (messaging)
- Initial slave girl story
- Initial Matt and Nina story
- Initial Matt and Sophie story
🔥Work in progress
- Lucy and her roommate initial story
- Matt and Nina initial story
- Flora, housewife initial story
- Slave Elf pet mini-game
🚀Planned features for full release
- A lot more content and girls
- More phone apps (mini games, toys, etc)
- Maybe video and voice messages? 😉
- Modding support
| Published | 26 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Guilty Tales |
| Genre | Adventure, Visual Novel |
| Tags | Adult, Erotic, Romance |
| Average session | A few seconds |
| Languages | English |
| Inputs | Mouse, Touchscreen |
| Links | Homepage, Discord |
Development log
- The Texting Game prototype release!26 days ago




Comments
Log in with itch.io to leave a comment.
I love the art and the writing, it seems really "realistic" (as much as you would want from a porn game) but the wait between texts is the only draw back, I'd love to see a fast forward button/skip wait button, I get that it's supposed to simulate waiting to see what happens, but if this was meant to be realistic then people would be doing more then waiting in a chat for a friend to finish getting blown. I know there is a super speed button but the beginning is still a slog with it.
Thanks! The idea is to have other things to do in the mean time. Dialogs can happen in parallel, so when I add more content, there will be more things to address at the same time. On top of that there will be some mini games too that can help a bit.
I'm considering adding an option to reduce the waiting time, but I'm worried that will impact the immersion and realism of the chat.